Production Design

Designing Experience

for Film, Theatre, Exhibitions, & Worship

The Production Design major develops students in the art of designing productions for a variety of uses including worship, film and television, theater, live events, public events and exhibitions, and themed entertainment design – preparing them to pursue professional practice as a production designer, art director, scenic artist, or worship arts professional.

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Production Design Degrees

CBU Production Design offers a Bachelors of Arts which combines key skills in Architecture, Art, Technical Theatre Arts, and Lighting Design to equip students to create and implement designs for production environments – while simultaneously living Biblically based missional lives.

Optional Elective Focus

CBU Production Design is created with a flexible curriculum, allowing students to utilize electives to support their interests.  Situated within a large art and design college, production design majors have the chance to draw from other fields to enhance their education.

CBU Production Design

“CBU Production Design will bring together my passions – art, scenery, architecture, worship, and theatre tech.  I cannot wait to be designing film sets on a hollywood production set!”  — Incoming Interior Design Student.

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B.A. Production Design

The Production Design major develops students in the art of designing productions for a variety of uses including worship, film and television, theater, live events, public events and exhibitions, and themed entertainment design – preparing them to pursue professional practice as a production designer, art director, scenic artist, or worship arts professional.

General Education Courses

The general education requirements will follow the curriculum set forth for other university programs. Some general education requirements will be met through specific architecture major requirements.

Lower Division Requirements

ARC 120 Design Communications

Units: 3. Offered: Fall.

The course will establish a base of design concepts and knowledge with an introduction to references and ideas to foster independent inquiry. The course will develop foundational appreciation and skills for effective two dimensional visual expression through graphic representation.

ARC 122 Design Communications

Units: 6. Offered: Spring.

The course will establish a base of design concepts and knowledge with an introduction to references and ideas to foster independent  inquiry. The course  will develop foundational appreciation and skills for effective three-dimensional (3D) visual expression through graphic representation. Prerequisite: ARC 120. Pre- or Co- Requisite: DES 110.

ART 208 Studio Drawing I

Units: 4. Offered: Spring.

This course functions as the introductory drawing course for Art Majors and Minors. In it, the perceptual and technical skills, and the basic media of drawing are introduced and exercised. Drawing as an historic art form is studied and used to develop a sophisticated awareness of its current expressive potential.  Credit cannot be earned for ART 204 and ART 208.

DES 110 Design Thought Foundations I

Units: 3. Offered: Fall, Spring.

The course will be an introduction to 2D design thinking, as applied to the interrelated, interdisciplinary fields of design and as understood from a biblical world-view. Basic design theories, principles, major movements and works will be covered. Basic creative approaches and design expressions are explored through projects, class discussions, field trips and lectures. This course is an introduction to the design paths available through the College of Architecture, Visual Arts, and Design, but also serves non-design majors interested in discovering design.

MUS 182 Survey of Live AVL Technology

Units: 3. Offered: Spring.

Students will receive a comprehensive overview of audio, video, and lighting technologies used in venues both sacred and secular. Coursework will include terminology, historical perspectives, trouble shooting, and basic operation.

THE 111 Fundamentals of Stagecraft

Units: 3. Offered: Fall, Spring.

This  course offers an introduction to the basic construction methods, materials and techniques employed in the scene shop. Students will also develop skills in producing large-scale scenic painting and texturing effects through multiple in-class projects.

THE 211 Introduction to Stage Design and Management

Units: 3. Offered: Spring.

This course will serve as an introduction to the collaborative nature of design and stage management in theatrical productions. Each of the four major areas of design; scenic, costume, lighting, and audio will be explored through projects and the critical viewing of plays on film and live productions. Basic techniques of stage management and production protocols will be explored through exercises and the creation of a prompt script.

THE 221 Techniques in Pre-Visualization of Design

Units: 3. Offered: Fall (Odd Years).

This course focuses on methods and techniques for pre-visualizing design concepts within the play production process with a focus on using digital modeling software. Traditional techniques in model building, rendering, costume plates and concept sketching will also be explored. Techniques of pitching a design through pre-visualization will be examined through mock design projects and production scenarios.

History Elective Requirements

Students must complete three (3) units from the following:

ARC 240 Architectural History I

Units: 3. Offered: Fall.

The course will cover formal, theoretical, material, pragmatic and conceptual aspects of architecture, cities and art, examined in relation to their cultural contexts, from pre-history to circa 1400.

ARC 242 Architectural History II

Units: 3. Offered: Spring.

The course will cover formal, theoretical, material, pragmatic and conceptual aspects of architecture, cities and art, examined in relation to their cultural contexts, from circa 1400 to the present. Prerequisite: ARC 240.

FLM 150 Film History

Units: 3. Offered: Spring.

This course studies the development of film history from its beginnings in the late nineteenth century up to the present day. As the growth of cinema has been a global phenomenon, we will look at major films, filmmakers, and film movements in the United States and around the world. Pre- or Co- requisite: ENG 123. Recommended: FLM 105.

THE 332 Theatre History I

Units: 3. Offered: Fall.

The first part of a two-part review of the development of theatre, with a detailed study of the origins of drama in religious ritual and the beginnings of formalized theatre in Classical Greece through the French Neoclassical Period. Nine plays will be studied in detail during the course, and students will be asked to specifically engage with the material from the Christian worldview to explore how God’s truth may be represented within the work.

THE 342 Theatre History II

Units: 3. Offered: Spring.

The second part of a two-part review of the development of theatre, with a detailed study of the beginnings of modern theatre including the English Restoration, 18th-century Sentimentalism, the birth of Realism and the revolt against Realism, experimental and political theatre, and current trends today. Ten plays will be studied in detail during the course, and students will be asked to specifically engage with the material from the Christian worldview to explore how God’s truth may be represented within the work. Prerequisite: THE 332.

Upper Division Requirements

DES 310 Design Thought Practicum

Units: 3. Offered: Fall.

Design Thought Practicum builds on and continues the process of understanding interdisciplinary design thinking.  The aim of the course is for students to apply the principles and processes of design thinking to the act of design. Students will work in interdisciplinary teams to complete design exercises and projects.  Topics include developing a larger framework for design, design methods, design process, human factors in design, and environmental factors. Prerequisite: DES 110.

PDD 310 Production Design Studio I

Units: 6. Offered: Spring (Odd Years).

Students will explore a number of strategies designers use to understand, evaluate and create both built and virtual environments. A series of design exercises that explore the various strategies allow students to initiate the development of a personal design process. Emphasis is on the formal, experiential and material issues inherent in cultivating a design sensibility or language. Projects given range in topic. Pre-Requisite: ARC 122

PDD 410 Production Design Studio II

Units: 6. Offered: Spring (Even Years).

This class emphasizes a holistic design process within environmental design. Students are asked to explore production design methodologies, translations and tactics as applied to projects within the scope of concentration emphases. Pre-Requisite: ARC 122

THE 431 Advanced Design: Lighting

Units: 3. Offered: Fall (Even Years).

This course explores the techniques, equipment, and methods employed in the design of lighting for the stage. Students will learn to calculate electrical loads, choose appropriate instruments, make color choices, and create plots and schedules to communicate design concepts through projects and exercises. Students will be introduced to moving light technology and digital control protocols. Prerequisites: THE 111 and 211.

THE 432 Advanced Design: Scenery

Units: 3. Offered: Spring (Odd Years).

This course focuses on the production of scenic designs for the stage. Students will employ period architectural research, play analysis, and three-dimensional digital modeling software to complete multiple scenic design problems. Prerequisites: THE 111 and 211.

Upper Division Technical Production Practicum Requirements

Students must complete three (3) units from the following:

THE 364 Production Practicum: Technical

Units: 1-3. Offered: Fall.

Practical hands-on training in the areas of scenic construction, stage lighting, and sound production, costume construction and backstage crew assignments. Advanced students will be encouraged to assume leadership positions as crew chiefs, designers, and master electricians. May be taken for variable credit.

THE 464 Production Practicum: Technical

Units: 1-3. Offered: Spring.

Practical hands-on training in the areas of scenic construction, stage lighting, and sound production, costume construction and backstage crew assignments. Advanced students will be encouraged to assume leadership positions as crew chiefs, designers, and master electricians. May be taken for variable credit.

Optional Concentration in Worship Design

Lower Division Requirement

MUS 054 Worship Studio Forum

Units: 1. Offered: Fall, Spring.

This student/faculty forum is a learning environment dedicated to discussing, studying, and applying principles related to the conception, planning, organizing, and leading of biblical, creative, engaging worship experiences that incorporate a variety of programmatic, stylistic, and cultural models. Furthermore, this class will serve as a collaborative platform from which students will be placed in worship leadership roles of increasing responsibility in CBU chapels and local church environments. May be repeated for a maximum of eight (8) units of credit.

Upper Division Requirement

GDM 341 Video Fundamentals

Units: 3. Offered: Fall, Spring.

This course explores the tools and implementations of Adobe Premiere Pro through assigned projects and exercises. Techniques will be explored and explained. Best practice work-flows will be taught. The goal of this course is for the student to have a working knowledge of the Adobe Premiere Pro editing software.

MUS 304 Craft of Ministry I

Units: 3. Offered: Fall.

This course is designed to explore the craft and heart of ministry in the church. It will equip future worship leaders/pastors with the practical, ministerial, and management skills needed to build, organize, and manage a thriving multi-dimensional, biblically based, worship ministry in the context of the local church worldwide.

MUS 360 Theology, History, and Practice of Worship

Units: 3. Offered: Spring.

This class will study the biblical theology of worship along with a survey of its style and practice in the context of church history.

MUS 454 Worship Studio Forum (3 Units)

Units: 1. Offered: Fall, Spring.

This student/faculty forum is a learning environment dedicated to discussing, studying, and applying principles related to the conception, planning, organizing, and leading of biblical, creative, engaging worship experiences that incorporate a variety of programmatic, stylistic, and cultural models. Furthermore, this class will serve as a collaborative platform from which students will be placed in worship leadership roles of increasing responsibility in CBU chapels and local church environments. Prerequisite: MUS 054.

 

Student Learning Outcomes

Interior Design Student Learning Outcomes (SLO)

  1. Faith Integration: Majors will apply a Christian worldview to the moral and ethical questions inherent in the production design industry.
  2. Design Literacy: Majors will demonstrate a critical and working familiarity with the themes and concerns of production design.
  3. Creative Thinking: Majors will demonstrate the ability to engage in associative/spatial thinking dynamically channeled through various media.
  4. Media Fluency: Majors will command the inherent dynamics of three-dimensional design and two-dimensional media as applied to the principles of professional production design techniques and best-practices workflows.
  5. Professional Awareness: Majors will assess the professional implications of their expressive decisions and to apply techniques of professional presentation.
CURRICULUM PATH

The following documents outline a suggested course schedule.

Faculty

CBU Worship Arts

The Production Design degree at CBU offers a unique opportunity students to become leaders in worship design.  As part of this program, students will be actively engaged with the CBU Worship Arts department located in the CBU Collinsworth School of Music.  More information on Worship Arts at CBU can be found at their website.

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